Splits the screen into several smaller screens of equal size
This event can stack multiple instances on the same tile
Tiling
Numerical Accepts both integers
Split your screen into smaller full divisions Works on X and Y axis
Angle offset
Used to set the start delay of the event, in degrees
(0º = on hit)
Event tag
Text
Sets a tag that indentifies this event to other events. Can be used for repetition or easy event set-ups
-> Tile Screen icon
Purple Icons can only be seen on the editing side. During gameplay, they disappear but work as the same
Last updated 1 year ago