Moves the current screen at a certain speed causing the camera area to loop around itself
Last updated 1 year ago
This event can stack multiple instances on the same tile
Scroll speed
Numerical Accepts both integers
Set how fast your screen moves and loops around itself Works on X and Y axis
Angle offset
Used to set the start delay of the event, in degrees
(0º = on hit)
Event tag
Text
Sets a tag that indentifies this event to other events. Can be used for repetition or easy event set-ups
Purple Icons can only be seen on the editing side. During gameplay, they disappear but work as the same
-> Scroll Screen icon