Gameplay Events
From the Events page
Last updated
From the Events page
Last updated
Yes
Sets the speed (BPM)
No
Changes the planets' rotation
No
Saves the player's progress, returning to this point in case of losing
No
Defines the sound for each following hit
Yes
Plays a hitsound regardless of the current hitsound (one-time event)
No
Changes the way how both planets rotate around each other
No
Pauses the path gameplay for a certain number of beats
No
Plays the following path automatically, without any player input necessary
Yes
Scales the desired planet to a different size (does not influence rotation scale)
Click on each Event Name for more information and video examples