> For the complete documentation index, see [llms.txt](https://adofaieditor.gitbook.io/english/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://adofaieditor.gitbook.io/english/events/decoration-events/move-decorations.md).

# Move Decorations

{% hint style="info" %}
This event <mark style="color:green;">can</mark> stack multiple instances on the same tile
{% endhint %}

{% tabs %}
{% tab title="Video" %}
{% embed url="<https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2F7HR4Sr87he949LlJfOLF%2FMove%20Decorations%20Event.mp4?alt=media&token=f2d343aa-a8e9-44b8-a0fe-591dc6a47e11>" %}
{% endtab %}

{% tab title="Event Settings" %}

| Event Setting Name |                   Type Validation                  |                                                        Setting Description                                                       |
| :----------------: | :------------------------------------------------: | :------------------------------------------------------------------------------------------------------------------------------: |
|      Duration      |                      Numerical                     |                                      The amount of beats the decoration animation will last                                      |
|         Tag        |                        Text                        |                       Sets a tag that indentifies this decoration to other events. *Can be used on events*                       |
|        Image       |                     Image File                     |                   Your decoration file. This serves in case you haven't applied any decor or tags to the event                   |
|   Position offset  | <p>Numerical<br><em>Accepts both integers</em></p> |               How offset the decor will place compared to the original event tile position. *Works on X and Y axis*              |
|    Pivot offset    | <p>Numerical<br><em>Accepts both integers</em></p> |                                   Alters the pivot of the decoration, changing its center point                                  |
|   Rotation offset  | <p>Numerical<br><em>Accepts both integers</em></p> |                                How much the decor will rotate, compared to its last rotation value                               |
|        Scale       | <p>Numerical<br><em>Accepts both integers</em></p> |                                            Indicates which new size the decor will be                                            |
|        Color       |                      Hex Code                      |                                             Changes the base color of the decoration                                             |
|       Opacity      | <p>Numerical<br><em>Accepts both integers</em></p> |                                            Changes how transparent the decoration gets                                           |
|        Depth       | <p>Numerical<br><em>Accepts both integers</em></p> |                           Place the decor on virtual layers of depth to create the illusion of distance                          |
|      Parallax      | <p>Numerical<br><em>Accepts both integers</em></p> |                                  Changes the travel distance of the decor from the camera's POV.                                 |
|   Parallax offset  | <p>Numerical<br><em>Accepts both integers</em></p> | <p>Changes the starting position of the decor's travel distance from the camera's POV. </p><p><em>Works on X and Y axis</em></p> |
|    Angle offset    | <p>Numerical<br><em>Accepts both integers</em></p> |                       <p>Used to set the start delay of the event, in degrees<br><em>(0º = on hit)</em></p>                      |
|        Ease        |                 Multiple Selection                 |                               Sets which easing is used for the transition animation of this event                               |
|      Event tag     |                        Text                        |             Sets a tag that indentifies this event to other events. Can be used for repetition or easy event set-ups             |
|      Mask Type     |                 Multiple Selection                 |                               Use decorations as mask to remodel other decorations shape and colors                              |
|   Use Mask depth   |                   Radio Selection                  |                             Select if your mask occupies several depth layers when moving decorations                            |
|  Mask Begin depth  | <p>Numerical<br><em>Accepts both integers</em></p> |                                       Indicates which layer the mask's depth effect starts                                       |
|   Mask End depth   | <p>Numerical<br><em>Accepts both integers</em></p> |                                        Indicates which layer the mask's depth effect ends                                        |

{% hint style="info" %}
*You can check all easing behavior on the <mark style="color:purple;">Event Skillful Formatting and Showcases -</mark>* [*Easing Showcase*](/english/event-skillful-formatting-and-showcases/easing-showcase.md) *section*

*You can also check all masking behavior on the <mark style="color:purple;">Decoration and Text Creative Format -</mark>* [*Masking Decorations*](/english/event-skillful-formatting-and-showcases/decoration-and-text-creative-format/blending-and-masking.md) *section*
{% endhint %}
{% endtab %}

{% tab title="Info" %}
![](/files/P4KT6f2yGNC1vy5OvIOZ)

<img src="/files/3y4RSMkKjISpSu52lSfT" alt="" data-size="line"> -> Move Decorations icon

{% hint style="info" %}
**Purple Icons** can only be seen on the editing side. During gameplay, they disappear but work as the same
{% endhint %}
{% endtab %}
{% endtabs %}


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