> For the complete documentation index, see [llms.txt](https://adofaieditor.gitbook.io/english/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://adofaieditor.gitbook.io/english/events/gameplay-events/checkpoint.md).

# Checkpoint

Saves player's progress, returning to this point in case of losing

{% hint style="info" %}
This event <mark style="color:red;">cannot</mark> stack multiple instances on the same tile
{% endhint %}

{% tabs %}
{% tab title="Video" %}
{% embed url="<https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FZfftKQXh1xqrb0x11uGH%2FCheckpoint%20Event.mp4?alt=media&token=6aaf87cf-9032-4916-996b-aa3112297c88>" %}
{% endtab %}

{% tab title="Event Settings" %}

|  Event Setting Name |                   Type Validation                  |                             Setting Description                             |
| :-----------------: | :------------------------------------------------: | :-------------------------------------------------------------------------: |
| Respawn Tile Offset | <p>Numerical<br><em>Accepts both integers</em></p> | Set how many tiles off the checkpoint tile the player starts when they lose |
|     {% endtab %}    |                                                    |                                                                             |

{% tab title="Info" %}
![](https://484108807-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FJAOHccL6qb4WWjDalbBG%2Fimagem.png?alt=media\&token=c8024954-3137-46d4-9804-1ad12944ae14)

<img src="https://484108807-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FUP5tX8uGEcItgsNGXfkJ%2Fimagem.png?alt=media&amp;token=f31c3a56-3894-4e7d-8a4a-e65da76c8a52" alt="" data-size="line"> -> Checkpoint icon

*The checkpoint can be used as a save point for the player in case of losing*

*The exact restarting point can be altered to make the player start before/after the checkpoint tile, as long they hit the checkpoint tile before losing*
{% endtab %}
{% endtabs %}
