---
description: >-
  Moves the current screen at a certain speed causing the camera area to loop
  around itself
---

# Scroll Screen

{% hint style="info" %}
This event <mark style="color:green;">can</mark> stack multiple instances on the same tile
{% endhint %}

{% tabs %}
{% tab title="Video" %}
{% embed url="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FnO97vIV2OXRuguDpmLef%2FScroll%20Screen%20Event.mp4?alt=media&token=f0289ca3-64e0-494d-a83e-32bd07a6fd6e" %}
{% endtab %}

{% tab title="Event Settings" %}
| Event Setting Name |                   Type Validation                  |                                            Setting Description                                           |
| :----------------: | :------------------------------------------------: | :------------------------------------------------------------------------------------------------------: |
|    Scroll speed    | <p>Numerical<br><em>Accepts both integers</em></p> |      <p>Set how fast your screen moves and loops around itself<br><em>Works on X and Y axis</em></p>     |
|    Angle offset    | <p>Numerical<br><em>Accepts both integers</em></p> |         <p>Used to set the start delay of the event, in degrees</p><p><em>(0º = on hit)</em></p>         |
|      Event tag     |                        Text                        | Sets a tag that indentifies this event to other events. Can be used for repetition or easy event set-ups |
{% endtab %}

{% tab title="Info" %}
![](https://484108807-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FdemTWc7J84DZXsaZNqsX%2Fimagem.png?alt=media\&token=29f6adc7-c693-42ca-a104-33c4047d5bb8)

<img src="https://484108807-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FWrt0iLDnBabHIFk1oPCg%2Fimagem.png?alt=media&#x26;token=220c081a-7a8e-4bbc-a129-b733213bfb4a" alt="" data-size="line"> -> Scroll Screen icon

{% hint style="info" %}
**Purple Icons** can only be seen on the editing side. During gameplay, they disappear but work as the same
{% endhint %}
{% endtab %}
{% endtabs %}
