---
description: >-
  Scales the desired planet to a different size (does not influence rotation
  scale)
---

# Scale Planets

{% hint style="info" %}
This event <mark style="color:green;">can</mark> stack multiple instances on the same tile
{% endhint %}

{% tabs %}
{% tab title="Video" %}
{% embed url="https://files.gitbook.com/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FjdkhQjZoRB4IaKuhJuFy%2FScale%20Planets%20Event.mp4?alt=media&token=9b923713-7825-4c8a-aadf-3a97f237dd86" %}
{% endtab %}

{% tab title="Event Settings" %}
| Event Setting Name |                   Type Validation                  |                                            Setting Description                                           |
| :----------------: | :------------------------------------------------: | :------------------------------------------------------------------------------------------------------: |
|      Duration      |                      Numerical                     |                          The amount of beats the transition animation will last                          |
|    Target planet   |                 Multiple Selection                 |                             Indicates which planet will suffer scale changes                             |
|        Scale       |                      Numerical                     |                                 Indicates which size the planets will be                                 |
|    Angle offset    | <p>Numerical<br><em>Accepts both integers</em></p> |           <p>Used to set the start delay of the event, in degrees<br><em>(0º = on hit)</em></p>          |
|        Ease        |                 Multiple Selection                 |                   Sets which easing is used for the transition animation of this event                   |
|      Event tag     |                        Text                        | Sets a tag that indentifies this event to other events. Can be used for repetition or easy event set-ups |

{% hint style="info" %}
_You can check all easing behavior on the <mark style="color:purple;">Event Skillful Formatting and Showcases -</mark>_ [_Easing Showcase_](../../event-skillful-formatting-and-showcases/easing-showcase) _section_
{% endhint %}
{% endtab %}

{% tab title="Info" %}
![](https://484108807-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FdwUTd6Wgo4uqTXYxcDlk%2Fimagem.png?alt=media\&token=40728944-469d-4e7a-bb3d-d2b03046d5b5)

<img src="https://484108807-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fipb5NkFjq0eBOIGewqlQ%2Fuploads%2FZ1yUVcYtzOnHXw1evT5o%2Fimagem.png?alt=media&#x26;token=28b533d4-292f-493e-ba77-65f691c6eafa" alt="" data-size="line"> -> Scale Icon

{% hint style="info" %}
**Purple Icons** can only be seen on the editing side. During gameplay, they disappear but work as the same
{% endhint %}
{% endtab %}
{% endtabs %}
